About Us

Welcome to Intermorphic!

Intermorphic icon

Our logo

Intermorphic (IM) was co-founded in 2007 by Tim Cole & Pete Cole (that's us!).

"Intermorphic" is a word that means "between forms". We first used it at SSEYO, a company we co-founded way back in 1990 and where we built SSEYO Koan.

We feel it's still very apt for us because we're continuing to innovate and evolve.

Our latest app Wotja generates music, MIDI and/or text and uses generative engines that rely largely on chance. These engines deploy various AI techniques & heuristics to constrain outcomes to those that feel natural and organic. Use the output for fun, ideas, relaxation and more. You can easily make & play ... or go as deep as you want. Such exploration may not be easy, but it's incredibly rewarding.

We use the terms: Generative Music | InMo Music | Text-to-Music | Reflective Music.

1) To stimulate the creative in you...

We believe that there is a creative in everyone. This inner creative, your brain, is the greatest creative instrument of all. It is organic. It is what decodes all of what you see, read and hear and brings it alive for you.

Generative Music is in essence music generated by chance. You can personalise how it sounds to a greater or lesser degree, but it is what it is. To bring it alive requires your subconscious brain to see patterns and relationships that are not actually there. You brain in effect becomes an active listener and composer; it fills in the gaps. So why is that important?

Over many millions of years the brain has evolved to interpret what happens in the world around us. Its job is to keep us alive so it pays very close attention to what is going on, whether we are consciously aware of it or not. It’s very good at discerning both patterns and randomness. It has to do that very fast, too. That’s because when a pattern is detected the brain must decide on how to interpret it, often with great urgency.

Monitoring of important patterns e.g. "Is the lion still coming my way", "is it likely it wants to eat me" etc is of course done at the highest level.

Anything deemed to be random can generally be subconsciously monitored. That’s because there is likely not much you can do about it and there will always be more pressing things to be concerned with.

One of the reasons the sound of rain drops on the roof or the burbling of a stream is relaxing is because you know it is safe to subconsciously monitor it.

Generative music can be like that bubbling stream. Your brain knows it is inherently random so it monitors it subsconsciously. However, your brain is also a pattern matching machine so it does a bit of overtime. It finds relationships between notes and sounds and constructs its own narrative around them. This is one of the ways we stimulate the creative in you.

Generative music can also include patterns. These patterns can repeat or even mutate. They can be user entered or generated at random. They can provide a kind of quasi-framework or skeleton for the rest of the notes to form around. One of the fun things our Wotja app allows is the use of text to generate seed patterns; we call this text-to-music. Anyone can be creative with text. Although the resulting melody is still created by computer you are directly keying it or imbuing it with a personal connection. It becomes reflective music. You can personalise your Wotja mix with an image, too, but that is more akin to adding an album cover.

Finally, the act of customising or even designing a generative composition is very much a creative act. A generative system like Wotja is a kind of multi-layered musical instrument. It can autogenerate mixes from templates so you do not need to be a musician to create something with it. Wotja rewards curiousity, however, and exploring deeper can be both frustrating and exhilarating in equal measure. The more you work at it the more you learn. The more you learn the more skillful you get at both controlling it and learning how to let go. A customised generative composition is truly a unique and creative work.

2) Not to replace musicians or creatives...

We are of course here referring to the use of "Artificial Intelligence" to compose music.

Human composed music is created with set of rules, approaches, conventions. It has intrinsic meaning to at least one human being, the composer. A listener relies on that connection. They know the style and feel of the music therefore comes from somewhere, it has a soul, it has meaning. That connection gives power to the shared key that can often unlock emotions in them. It is a two way relationship in that the composer needs affirmation and feedback that the key works.

There are many who are interested in using "Artificial Intelligence" to compose music. They would wish to be able to compose passable music "in the style of". We have no intention of taking the fork in the road to pursue Artificial Intelligence to create music "in the style of". If you are looking for something to do that you will need to look elsewhere. We are sticking to approaches that in effect allow music to created by chance.

NB: It is true we use "AI techniques", but they are not "Intelligent" in that they don’t learn. We only use them to help constrain randomly generated music and make it sound and feel natural. Remember, too, that designing the best generative music requires great skill.

Our Evolution

App Release & Consolidation Schematic

SSEYO to Intermorphic App Consolidation Schematic

SSEYO Koan: Although the initial idea sprouted in 1986 the first stage of our long journey really started in 1990 with the formation of our company SSEYO (see our credits). It was a biggie for us and took 17 years. SSEYO developed various BAFTA award-winning generative music tools and "mobile music making" audio software. The 1994-released SSEYO Koan Generative Music System went on to be used by talented generative artists such as Jamuud, Tim Didmyus, Mark Harrop and Andrew Garton, as well as by the genius Brian Eno for his 1996-released "Generative Music 1 with SSEYO Koan Software". The 2004-released SSEYO miniMIXA "mobile music mixer" was one of the first native mobile music making apps for use on Smartphones. Intermorphic now owns all past SSEYO IP.

Tikltech: The second stage of our evolution started in 2007 and lasted 10 years. Amongst other things it involved a clean-room rebuild of the Koan Music Engine which could load/play SSEYO Koan files. We decided for a number of reasons to adopt a new branding and thus was born the Noatikl Music Engine. We also created two other engines, a Text engine (Liptikl) and a new sound engine (Partikl). These engines these were at the heart of a number of our tikl-branded apps including Noatikl, Mixtikl, Liptikl and Tiklbox.

Wotja: Although we started experimenting with Text-to-Music in 2013 and used it in Wotja 1, i.e. towards the end of our Tikltech stage, it was only with the 2017 release of Wotja version 4 that we really commenced our third stage and for which the term Reflective Music is well suited. It's a continued evolution on what we started in 1990 (and the old SSEYO Koan files can still be opened/played!) but of course there's a whole bunch that is new, and a lot can be done for free, too. We keep adding more so why not check it out? We hope you like it and that you stick around to enjoy this new stage with us!

Historical Recap

SSEYO to Intermorphic App Consolidation Schematic

We started working on generative music apps way back in the 1990s. Our first app was SSEYO Koan, released in 1992. That was followed by Noatikl [itself the evolution of SSEYO Koan], Liptikl, Mixtikl, Tiklbox and previous Wotja apps. However, by 2016 we realised that to be able to keep moving forward we had to consolidate the capabilities of all of these into just one powerful Generative Music System app. We decided that Wotja was the best app to take it all forward. Here is how that consolidation went.

Wotja A

In 2017 we completed the first round of our 'app consolidation' for the iOS/macOS versions of our apps, therefore Wotja at that time was 'Apple-only'. To keep things simple our docs referred to this original Apple-only 'variant' as 'Wotja A' (NB: On the App Store it was still called 'Wotja' and had the foregoing icon).

Wotja X

For 2018 we developed a new cross-platform UI variant (i.e. 'X') called 'Wotja X' which had the foregoing icon.

Wotja V5

By the time of Wotja V5.4 the two variants ('Wotja A', 'Wotja X') were major feature equivalent and so we referred to both as just 'Wotja' and they had one User Guide and Wotja page that was common to both.

Wotja V19

By 2019 there was just one Wotja variant but with different app versions (see Wotja Apps). These versions all used the X-platform UI approach we developed for 'Wotja X'. It was at this time we changed our Wotja version numbering system to be one that reflects the year of release, i.e. in 2019 we had Wotja V19, keeping it simpler for all!

Wotja V20

2020 saw the start of a whole new and exciting Wotja product cycle where we were finally able to consolidate our Wotja app product range into just 2 apps per OS platform (yay!). These included the TV player apps as relevant (iOS, Android) and we also added an all new Apple Watch app (iOS).

Our thanks to past users...

If you purchased, used and enjoyed our SSEYO products - we greatly thank you! Although SSEYO is now gone, we hope you also decide to try out and enjoy our new apps and tools (and you may like to know that Wotja V20 can now open / play your old Koan SKD files).

Tech

The Intermorphic Technologies include the following which are used in different combinations in our apps below:

Apps

Wotja (V20 in 2020)

Generative Music System

Creator, Lab, Mixer & Player

Use Wotja (sounds like "wot-jah") to create your own live ambient & adaptive generative music, reflective music & MIDI and 'text-to-music' melodies & music ideas. Generate 'cut-up text' for creative writing, too.

The Wotja V20 app range includes two 'Pro' creator player variants (with the version indicated at the bottom of the icon) and also a free & simple 'Go' player:

Wotja Pro icon
Wotja Pro 20:

A paid-for creator player app with no Feature Set Restrictions (and no In-App Store) - it has a Pro 20 Feature Set.

Wotja Pro icon
Wotja Pro LE:

A free creator player app with Feature Set Restrictions - it has a Pro LE (AKA 'Lite') Feature Set:

  • Pro LX: The iOS/macOS apps include an In-App Store which allows purchase of a Pro LX In-App Subscription that will, for the duration of the Subscription, unlock all Pro LE Feature Set Restrictions; the Pro LX Feature Set is functionally equivalent to the Pro 20 Feature Set except in relation to one small thing (the TV app auto-timeout).
Wotja Go icon
Wotja Go:

A free & simple generative music player app with a limited selection of content but no timeout, ads or subscriptions.

Ever-evolving Wotja is itself the evolution of SSEYO Koan, Noatikl, Mixtikl, Liptikl & Tiklbox. It uses generative techniques we have been crafting for over 30 years.

History: Generative Music is a term coined in 1995 by Brian Eno whilst working with SSEYO Koan Pro.

Powered by: IME 20, ISE 20, ITE 20

Engines

At the core of each of our apps are one or more Intermorphic engines which we regularly extend. Every major version of Wotja will have a corresponding set of engines e.g. Wotja 20 hase the IME/ISE/ITE 20 engines. The reason for that is so we are able to add new features and capabilities to the engines for that version.


IME 20

Intermorphic Music Engine 20

The Intermorphic Music Engine 20 is the latest version of our powerful, flexible and deep "adaptive" generative music engine and features a new Text Pattern voice type. It utilises a range of generative / aleatoric / stochastic / algorithmic music techniques and parameters to create MIDI notes and MIDI controller events.

At the core of all Wotja V20 apps

ISE 20

Intermorphic Sound Engine 20

The Intermorphic Sound Engine 20 is the latest version of our MIDI-driven sound engine that comprises a framework of sound synthesis and fx technologies with associated design interfaces. It goes beyond the traditional limitations of MIDI as it supports control of a number of essential fx units including Reverb, Delay, Distortion, Filtering etc.

At the core of all Wotja V20 apps

ITE 20

Intermorphic Text Engine 20

  • iOS, macOS, Windows, Android, tvOS

The Intermorphic Text Engine 20 is the latest version of our cut-up text engine. It quickly generates a random cut-up from a word pool comprised of up to 5 user entered text fields as well as words blended in from an optional User Library and a user editable Wotja Word Bank.

At the core of all Wotja V20 apps

IWS 20

Intermorphic Wotja Script Engine 20

The Intermorphic Wotja Script Engine 20 is the latest version of our ECMA Scripting (AKA JavaScript) engine.

At the core of all Wotja V20 apps

Content

FREE Wotja Paks

Add-on Content for Wotja

Wotja Paks are simply add-on content collections zipped in such a way to make it extra easy to use in Wotja, and with some benefits.

Released as available. Get the FREE Wotja Paks.

Merchandise

Check out our cool Wotja branded T-Shirts, Sweatshirts and Hoodies. There's a range of colours/sizes to choose from. Shipping to USA, UK and Germany.

Official Intermorphic Wotja branded T-Shirts, Sweatshirts and Hoodies

Branding

Our primary brands are now Intermorphic and Wotja.

A bit of background

Back in 2007 we carefully chose our company name and settled on Intermorphic as intermorphic means "between forms". Besides, it also provided a link to our SSEYO past as we had used that term then, too.

We knew right from the start that we were going to build a new generative music engine which would work like the SSEYO Koan Music Engine in that its live note composition output would change "shape" to mold to / integrate / accomodate various inputs, be these external or other internal. One of the ways we saw it was as a kind of dynamic note lattice (a lattice is a regular structure that has "shape") so this is where our term kinetic lattice comes from - a "Kinetic Lattice" is always "between forms" so is perpetually intermorphic.

However, for a number of reasons we decided our first app was instead going to be a lyric generator ☺. As it is often handy to look at things from a different or "elliptical" perspective we decided our first app brand should be "Liptikl".

A the same time we were working on the brand for our upcoming generative music engine. We wanted a brand that could have a nod towards Koan, which is how we then came up with Noatikl. Even better that "Tikl" was a perfect abbreviation for The Intermorphic Kinetic Lattice.

It all turned out that this letterplay was quite serendipitous as it allowed us to refer to our underlying basket of technologies and frameworks as The Intermorphic Kinetic Lattice Technologies or "TIKLTECH" / "Tikltech" (The Intermorphic Kinetic Lattice TECHnologies). A perfect wrap up!

Of course, we knew that when it comes to branding taxonomy the normal practise is for the common part of a brand (i.e. a stem) to be first, or to prefix other common words (e.g. Microsoft Word, Microsoft Excel etc.). However, we have always been a bit different, and so we decided at the time it was OK to go with an appended product stem, "Tikl", as it also allowed our engine / tool product brands of the day to stand on their own two feet, independent of the main company brand.

Nothing stands still and we continue to keep innovating so in 2016 we came to the conclusion it was time to take the bold step to try to fold all our music apps into one. Intermorphic had over the years become quite a strong brand in its own right and we had already established a great, fresh, non-technical music app brand in the form of Wotja.

It was therefore obvious what brands to choose for the next stage of our journey - Intermorphic for our engines and Wotja for our app.

In addition to domains for our trademarked products, we also own a number of domain including the following (we've been active in the area of generative music for ages [since 1990 effectively]): generativemusic.net, generativemusic.co.uk, reflectivemusic.com, peaceablemusic.com, wotjamusic.com, text-to-music.com, mymindfulmusic.com and inmomusic.com.

Contact Us

Electronically:

By post to Registered Office Address:

Intermorphic Ltd.
The Mill House
Boundary Road
Loudwater
High Wycombe
Bucks HP10 9QN
UK

Intermorphic is a Limited company registered in England No. 6045407

VAT No. GB 935 3394 09

Intermorphic is registered with the Information Commissioner's Office, with Register of Data Controller Reference: ZA034466

Visit http://ico.org.uk/ for information on data protection issues.

Intermorphic, Wotja, Intermorphic Music/Sound/Text/Script Engine, Intermorphic Pak, Noatikl, Mixtikl, Liptikl, Partikl, Tiklbox, Tiklpak, Tikltech and their corresponding logos are either registered trademarks or trademarks of Intermorphic Ltd. in the UK and/or other countries. Other products mentioned may be trademarks or registered trademarks of their respective companies and are the sole property of their respective manufacturers.

WOTJA (Wordmark) registered trademark nos: EU 012329199, US 4702614.

(Logo) registered trademark nos: EU 017082496, US 5511542.

Agreements:

Credits

Intermorphic is Tim Cole & Pete Cole - yes, just two brothers - and we have now been working together in generative music since 1990. However, without the incredible support and interest from so many over the years then we would not be where we are today with our current Apps, Engines and Content. Our thankyou list below is an ever expanding one, in no particular order, and does not include everyone (sorry to those we have missed!). We offer our heartfelt thanks and gratitude to:

  • All our old friends and colleagues from SSEYO days including from the early days Jon Pettigrew, John Wilkinson, Steve Crawshaw & Chandra Modi and including from later days (1996 onwards) Jerry Leach, Paul Blampied, Jerry Swan, Nick Barefoot, Simon Robertson, Kerry-Anna Saia, Natalie Da Gama Rose, John Tenkoni and also including Jesper Bennedbaek, Wenwu Wang etc. from our Tao Group audio days (we are focusing primarily on audio and so there are way too many to list here, but they include all those who went on to work at Antix Labs!)
  • Timothy Didymus and Mark Harrop, longstanding friends, colleagues and artists with incredible talent whose sublime generative music creations have, on the many occasions when times were hard, given us the much needed inspiration to press onwards.
  • All customers, and most especially those who wish to continue with us as we move forward - we love you, thank you!
  • Everyone who made contributions to our forums, has helped others and given feedback or who has blogged, tweeted, facebooked or otherwise written nicely about or shared content they have made with our apps and in so doing helped others to find us - we love you, thank you!
  • Our outstanding beta testers for their testing efforts and everyone who has given feedback, found bugs and helped with suggestions.
  • Early content creators such as David Muddyman, Andrew Garton, Paul Weir and Igor Dvorkin.
  • Finally, a big thanks to Brian Eno for his support and kindness to us in the SSEYO Koan years, out of which arose his pioneering release '"Generative Music 1" with SSEYO Koan Software'.