Help Center

Help Center Contents

See also the Wotja FAQ

Support

Intermorphic Support Policy

  1. General Principle:

    We are a small, niche app developer. We work hard to make our apps stable and to create User Guides and FAQs to make them easy to get to grips with. We also try to supplement that material with Tutorial Videos. Our Fullgrade business model means that we are unable to provide response support for retired/archived apps (sorry).

    Any support resources below that entail us providing a response to you are primarily for:

    • Pre-sales enquiries
    • Customers with an active Subscription to one of our Subscription apps or who have purchased one of the currently available versions of our Paid-for apps; and
    • Bug Reporting/ Feedback
  2. Primary Support:
  3. Pre Sales:

    Where possible, we aim to provide free-to-use versions of our current apps locked in some 'Free Mode' with a Free Mode Feature Set. Free Mode lets you get a feel for the what the app can do and to check that it works as you want on your device. You can do a lot in Free Mode and it may even be all you want or need. You can use the app for as long as you like in Free Mode. Our hope is that you will like the app enough to at some time purchase a Subscription (as available) or a Paid-for version.

  4. Contact Us on Social Media:

    For most things other than support please get in touch with us via social media.

  5. Bugs:

    If you have found a bug, then please do send us details of that via our contact form.

  6. Feedback/Suggestions:

    Please send these only via our contact form.

  7. Last Resort:

    If you are completely stuck with a currently available app, have checked the resources above and are still stuck, then as a last resort do contact us via our contact form and we will try to respond as soon as we can (but it might be a while). If you do need to contact us in this manner we much prefer you to get in touch via the support form rather than via email (if we need you to send us things via email, e.g. crash reports, screenshots etc. we will then let you know).

  8. Not provided:

    We're just a two man team and so don't provide "live" telephone or online chat support.

Historical:

Apps & Engines (Current)

Wotja 19 Resources

IME 19 Music Engine Resources

Intermorphic Music Engine 19

ISE 19 Sound Engine Resources

Intermorphic Sound Engine 19

ITE 19 Text Engine Resources

Intermorphic Text Engine 19

Pak Add-on Content Resources

Add-on Content Paks

Apps & Engines (Retired)

Wotja 1-5 (Retired) Resources

See the newest version of Wotja

Retired apps are no longer available for download

Wotja 5 Generative Music Lab
Wotja 4 Generative Music Lab
Wotja 3 Generative Music Lab
Wotja 2 Generative Music Lab
Wotja 1 Generative Music Lab

Noatikl (Retired) Resources

See Wotja, the evolution of Noatikl

Retired apps are no longer available for download

Generative Music Composer

Mixtikl (Retired) Resources

See Wotja, the evolution of Mixtikl

Retired apps are no longer available for download

Generative Music Mixer

Liptikl (Retired) Resources

See Wotja, the evolution of Liptikl

Retired apps are no longer available for download

Cut-Up Text Writer

Tiklbox (Retired) Resources

See Wotja, the evolution of Tiklbox

Retired apps are no longer available for download

Ambient Music Generator

IME/NME Music Engine (Retired) Resources

Intermorphic Music Engine 4
Noatikl Music Engine 3
Noatikl Music Engine 2

ISE/PSE Sound Engine (Retired) Resources

Intermorphic Sound Engine 4
Partikl Sound Engine 3
Partikl Sound Engine 2

SSEYO Koan (Historical)

SSEYO Koan Apps (Historical)

General IM FAQ

I'm a fan or superfan. How can I help or give a little more?

Firstly, thank you for your support and for being a user, a fan or even a superfan - whatever you are it means a lot to us.

We have always tried to price our apps competively for what they are and for the many years of work that have gone into them. We do that in the hope that we can reach more people.

If you would like to help us or give a little more there are a couple of options you might wish to consider:

  1. Helping out: It would help us a lot if you could talk about Wotja on social or other media and share some of the things you make. If you could leave nice reviews and ratings, too - those always help, too!
  2. Giving a little more: If you can afford to pay just a little bit more then you have the following options:
    1. Regular Users or Fans: If you are likely to wish to continue using Wotja as it develops over the years, then instead of purchasing a paid-for annual version you might consider getting the subscription version (iOS/macOS only) and taking out a low cost (and easy to cancel) monthly 'Pro' subscription. It costs a little bit more over the span of a year but the benefits to you are that you will always have access to the latest version and you can spread out your payments over that year. The benefits to us are that we know we have regular customers and we get just a little bit more in the first year and in any period over a year Apple also give us a little bit more, too.
    2. Bigger Fans: Consider taking out an 'Pro' subscription above AND also purchasing a paid-for version (we tend to have offers on those towards the end of the year).
    3. "Superfans": In addition to 1 or 2 above, superfans might also consider taking out one of the monthly low cost (and easy to cancel) 'Long Play' subscriptions (see our 'Tip Jar' rationale here: FAQ: Specialist 'Long Play' In-App Subscriptions - what were they and who were they for?).

Any of the above options would help us a lot. You would know we would also be immensely grateful, too.

Anyhow, those are just a couple of suggestions. Thanks again for your support!

Which of your apps are you continuing to develop and support?

Current Apps for 2019

Note: We operate a Fullgrade model for Paid-for apps. See our Support Policy.

Why do you only sell your apps through App stores (Apple, Microsoft, Amazon) and not direct?

Many years ago before we had mobile versions and before the advent of the major app stores, we did sell Windows and macOS apps direct and with a payment processor called Bluesnap. This was fine for a while, but, amongst other things, there was no easy way we could advise customers when updates were available, let alone upgrades (see our Fullgrade Model for discussion of that).

More importantly, it was just not possible to go the payment processor route when we started selling mobile apps (a big part of our business today) as they simply had no mechanism for it and it did not seem like they were interested in creating one.

Some of the reasons we now sell only via App Stores are as follows (read below for more background):

  • You get to know of updates without having to check our website (convenience)
  • You can get and install updates in a secure and easy manner (convenience & security)
  • You can more easily find our apps (there is better discovery in App Stores where you will get most of your other apps)
  • You can get only the relevant updates (apps are only available to install on devices with the right OS/capability)
  • You can enjoy overall security and trust (you are more likely trust the procedures of a major App Store than those of a small developer)
  • You can be confident of your data privacy (we never get to know who our customers are, better from a GDPR perspective)
  • If you ever feel the need to get a refund you just need to ask the App store, meaning it is under your control (but we hope you never feel the need for that!)
  • We have to be on the App Stores and we simply haven't the resources to adopt other approaches for every platform.
More Background: Rise of the App stores

Things really all started to change when iOS came along. And change very quickly they did, too.

Firstly, Apple decided that iOS apps could only be sold via the Apple App Store. The Apple App Store had many customer advantages including (amongst other things) app discovery, device detection, easy app updating, excellent security (a big and growing thing for customers) and trust (another massive thing). This greatly influenced customer expectations and was a sign of things to come.

Even though Apple still allowed (and allow) macOS apps to be sold direct, the Mac App Store then arrived and it also had the same benefits.

When it came to Android we could never find a secure and easy update mechanism (very important) and it seemed the only route to achieve that was, in any event, going to be via the Amazon Appstore or Google Play.

Microsoft was late to join the party but it created its own App store focused on Windows 10 apps and it, too, had the same customer benefits as above.

More recently, customer privacy is an extremely important issue that has come to the fore (hence GDPR) and so data retention has become a big issue for developers - the App Stores 'solve' this as they never give developers any information on the people that buy their apps.

From a consumer perspective there are therefore now too many features and services provided by the App stores that are good and right and that a developer would have no chance of matching, even if it wanted to (and even though the App stores take a large cut).

That being the case, and being a small niche developer, we decided we could not "fight city hall" (meaning we had to go with the flow). Over a period of time we therefore gradually migrated to selling only via the major App stores (Apple, Microsoft and Amazon). We do not presently sell via Google Play store, and see this FAQ for our reasons.

What is a 'Fullgrade' model? Do you sell Upgrades and do I need to Upgrade?

Fullgrade Model for Paid-for Apps

Our apps all have a Major Version, be they Paid-for or Subscription apps; in 2019 that Major Version number is 19.

Continued app development and support all have to be paid for in one way or another, which is why in 2012 we realised it was time to change our business model. We decided the following:

  • We would no longer sell Major Version 'Upgrades' for Paid-for apps.
  • We would sell Major Version Paid-for apps as NEW APPS and at a lower 'Upgrade Price' instead of a higher initial 'Full Price'.
  • We would (as soon as was feasible for us) sell our apps only via the major App Stores (Apple, Microsoft, Amazon); these stores do not provide a paid 'upgrade' mechanism anyhow.

For our Paid-for apps we refer to this hybrid approach a 'Fullgrade' model

  • You can decide to purchase a NEW Paid-for Major Version whenever you want.
  • You will know you are getting a good deal as Paid-for apps are at 'Upgrade' pricing.
  • You get a NEW Paid-for app that does not overwrite or interfere with your existing Paid-for app.
  • You can get free 'updates' to your Paid-for app during the course of its Major Version product cycle (i.e. V19.X in product cycle V19).
  • We provide support for all our current apps whilst they remain available for sale.

The alternative to purchasing a Paid-for version is of course to get the Subscription version (where available) and keep an active Subscription for the relevant tier. The Subscription version will always get updated so that it is at the latest Major Version.

Why did we move to a Fullgrade Model for our Paid-for Apps?

Even though we lose out on the initial 'revenue blip' we did it because:

  1. We now sell our Paid-for apps only via App Stores. These do not let us know who our customers are which makes it impossible to support the older paid upgrade model. A 'Fullgrade' approach keeps things simple, clean, clear and easy for a customer to manage - if you don't want the next Major Version, then just don't buy the new Paid-for app (or get a Subscription instead)!
  2. New customers can get our apps at a lower cost than they otherwise would have done.
  3. For development purposes we can focus on and operate an annual Major Version product cycle and provide regular updates during that cycle.
  4. For support purposes we only need to support apps with the current Major Version.
  5. Customers know what they are getting and what they can expect.
Do you sell Upgrades?

As noted above, we no longer sell Major Version Upgrades to Paid-for apps; we instead sell NEW Paid-for apps at Upgrade pricing - that is the Fullgrade model.

Do I need to 'Upgrade' (purchase a new Paid-for App)?

Well, that is up to you and will be down to whether or not you want or need any of the new features, capabilities or improvements that are in a new Major Version. If you do not think the Feature Set for a particular Major Version is strong enough and you don't want or need it, you don't have to buy the new Paid-for app - you can skip it (or get a Subscription instead): there is never any obligation for you to get another Paid-for app (or to continue a Subscription for that matter).

And, remember, if you have purchased a Paid-for app you can continue using it for as long as you like (assuming, of course, it runs OK on any new OS you choose to install). Doing things this way very much keeps us on our toes, and there is no fig leaf for us to hide behind.

P.S. Don't forget, if you purchase a Paid-for app near the end of the previous Major Version development cycle then it is still great value as, at an 'Upgrade Price', you get the benefit of all the improvements that we packed in during that product cycle (be they features, fixes or stability)! Alternatively, consider getting the Subscription version (if available) and a Subscription instead.

What about OS and 3rd party library support?

Toolchains are always changing, and it can take a lot of time to modify, test and update software to support new versions of an OS or new 3rd party libraries (e.g. Audiobus etc.). That is why for each Major Version we try hard to ensure our software works correctly with what is available at the time and whilst it is available.

As the years go by, though, older versions of our software may not work correctly with newer 3rd party services or a newer OS that you may choose to upgrade to (remember, it is entirely YOUR CHOICE to do that). That attrition is just the way the appverse works. It is a tough choice, but we simply do not have the bandwidth to continuously update or support old apps that may have cost a few dollars AND to keep our current apps moving forwards for customers who want new things.

Considering Leaving a Review?

We love our customers and our goal is to build for them very powerful, high quality generative tools. We are like master craftsmen with years of experience - but we exist in a very small, niche, market. We take on board and act on all feedback about the quality our apps - after all, we want to make them the best we can. We hope you enjoy our apps and that you will consider giving them nice reviews!

However, if you are thinking of leaving a negative review, perhaps because you are unhappy about pricing, or indeed anything else, then please first stand back, take a deep breath and reflect on the following before doing so:

Every negative review that is left impacts our sales and so adversely impacts on our ability to survive in our niche market. We know that you expect to be able to eat for the work you do, and we know that you are a nice person and you would want us to eat, too, for the work we do. For 2 guys like us to develop our complex apps (and update them) is a very, very time consuming activity. If we cannot (somehow) make enough money to keep it all going then our niche apps will simply wither and die. If you have any serious issues or pressing concerns then please get in touch with us directly, rather than airing those in a public review that is often hard to respond to. We thank you for your understanding! Tim and Pete

Remember: You can always get in touch with us directly.

What is an in-app subscription? How do they work? Are they easy to cancel? How do they stack up?

For iOS and macOS we adopted a subscription model for Wotja for a number of important reasons. If you don't like Subscriptions (also referred to as In-App Subscriptions) or their benefits (see below) then check out the paid-for version with the same capabilities as the Subscription version with the relevant and active Subscription tier (as available).

What is an auto-renewing Subscription (In-App Subscription)?

An 'auto-renewing Subscription' is a subscription that auto-renews after a period of time (e.g. every month), meaning you are charged again at the beginning of each such period. They are convenient because, for something you love and use regularly, you do not need to make a new purchase each time the subscription ends. They are very easy to cancel.

An 'In-App Purchase' is completely different. These are purchased ONCE and do NOT auto-renew like a Subscription.

How do I purchase a Subscription?

Simply go to the In-App Store (only present in the free Wotja iOS and macOS apps) and tap on the Subscription you want. Follow the steps to purchase it. Note that you must be signed into your iTunes account to complete your purchase.

What are the benefits of an auto-renewing Subscription?

If you are the kind of person that is always likely to have a device that can run the latest version of OS, and you do like to keep it updated with the latest version, then monthly auto-renewing In-App Subscriptions are good for many reasons - and they are easy to cancel at any time. They are not the bad thing some people might claim or fear they are, especially when used by a bone-fide developer (like us) that creates high quality paid-for software that does not treat you as the product. They are a win-win for both customer and developer.

Some of the benefits of Subscriptions (some for you, some for us), and why we now use them in Wotja, are as follows:

  • For a way to evaluate Wotja with a Pro tier Feature Set at low cost rather than outright purchasing a paid-for version. If you no longer want to use the app with the Feature Set you have subscribed to then simply cancel your Subscription any time up to 24 hours prior to renewal.
  • For occasional use i.e. where you wish to dip in and out at times during the year. If you no longer want to use the app with the Feature Set you have subscribed to, then simply cancel your Subscription to it any time up to 24 hours prior to renewal.
  • Where you prefer to make regular small monthly payments instead of a one-off larger payment, perhaps to manage your budget. If you no longer want to use the app with the Feature Set you have subscribed to then simply cancel your Subscription any time up to 24 hours prior to renewal.
  • Subscriptions allow us to spend more time working for our existing customers rather than spending that time in trying to find new ones.
  • They keep us on our toes as you can cancel at any time.
  • They provide a mechanism to extend the 'Music Play Time Timeout' for Long Play use (see FAQ: 'Long Play' [LP] (AKA 'Live Use' [LU]) Subscriptions - What are they and what are they for?).
  • They give our fans a way to pay just a little more for their use of the app over time and to know that if you continue to subscribe for more than a year we will also get just a little bit more from Apple in terms of revenue.
  • The Long Play (AKA Live Use) tiers provide superfans with a kind of de-facto tip jar option.
How do I check/view my In-App Subscriptions?

Apple provides detailed information on managing Subscriptions. Please refer to : https://support.apple.com/en-us/HT202039

To get to your iTunes subscription page, either click the link shown in the above Apple page or follow the instructions below. Note that in both cases you must be signed into your iTunes account.

  • Go to the in-app Wotja Store and press the "Manage Subscriptions" button (it is shown in the area marked as "Miscellaneous".
  • You then see the Wotja Subscription page and you can see what level of subscription you currently have in place for Wotja, as well as being able to see expired Subscriptions.
How do I cancel my In-App Subscription?

It is very easy to cancel your Subscription and you can do so at any time up to 24 hrs before it renews. You may even decide to cancel it just after you purchased it - that is your choice - so that it won't automatically renew.

Apple provides detailed information on managing subscriptions. Please refer to : https://support.apple.com/en-us/HT202039

To get to your iTunes subscription page, either click the link shown in the above Apple page or follow the instructions below. Note that in both cases you must be signed into your iTunes account.

  • Go to the in-app Wotja Store and press the "Manage Subscriptions" button (it is shown in the area marked as "Miscellaneous".
  • You then see the Wotja Subscription page and you can see what level of Subscription(s) you currently have in place for your Wotja app, as well as being able to see expired subscriptions.
  • For the Subscription you wish to cancel then, if shown, press the "Cancel Subscription" button.
    • Note: If not shown, it means this tier is no longer available for sale and your Subscription will automatically end once your present subscription period is up.
  • Press the "Confirm" button in the pop up.
  • Your Subscription will no longer auto-renew.
  • At the end of the subscription period the app will simply revert to operating in 'Free Mode'.

Once you have cancelled your Subscription, all that happens is that at the end of the subscription period is your Wotja app will revert to operating in 'Free Mode', i.e. the feature set and capabilities you can use for free. If or when you decide you would like to start a new Subscription you can do so at any time.

Important: Provided you have the relevant Wotja app installed on your device and are using Wotja with iCloud then if your Subscription lapses you will always have access to and be able to open/play in 'Free Mode' any previously created Wotja mixes, playlists or albums ("files") as appropriate. If you are using Wotja with iCloud and have to reinstall your Wotja app then you are still fine as your Wotja files should still be safe in iCloud. However, if you were not using iCloud and deleted the relevant Wotja app without first backing up your files somewhere then you will have lost those files.

What happens if my subscription lapses?

Your subscription will lapse if you cancel your subscription or it does not auto-renew. The most likely reasons for a subscription not auto-renewing (and where you have not cancelled it) are either that your payment has not gone through or we have removed the subscription from sale (we sometimes need to change the tiers we make available and/or we sometimes need to remove an app from sale).

No need to panic! All that means is that at the enf of your subscription period Wotja will then operate in 'Free Mode'.

If or when you decide you would like to start a new subscription you can do so at any time. Simply select one from the range of then currently available subscriptions for your Wotja app.

Important: Provided you have the relevant Wotja app installed on your device and are using Wotja with iCloud then if your subscription lapses you will always have access to and be able to open/play in 'Free Mode' any previously created Wotja mixes, playlists or albums ("files") as appropriate. If you are using Wotja with iCloud and have to reinstall your Wotja app then you are still fine as your Wotja files should still be safe in iCloud. However, if you were not using iCloud and have deleted the relevant Wotja app without first backing up your files somewhere then you will have lost those files.

How are the subscription prices decided?

It is up to the developer to set the prices for the subscription options they decide to make available (both subject to change) and they will balance many factors - it is ultimately a cost/return equation.

Getting that balance right is an art, not a science. Because of that we may need to adjust our In-App Subscriptions and prices over time.

How does In-App Subscription pricing stack up?

Prices for our apps have fluctuated over the years, but you may in the past have purchased a paid-for Noatikl 3 for iOS ($12.99), Mixtikl 7 for iOS ($7.99), Liptikl 2 for iOS ($4.99), Wotja 3 for iOS ($3.99, but no longer available) and the 2 Albums in Tiklbox for iOS ($1.99 each, no longer available to purchase). Had you done that for the iOS versions it would have cost you around $34 USD (or equivalent in iTunes pricing); getting all the macOS versions of Noatikl 3, Mixtikl 7 and Liptikl 2 would have been around double that.

The paid-for version of Wotja, e.g. Wotja Pro 19, is about one half of what you would have had to pay before for all the apps above - representing really great value - and Wotja can do a lot more, too!

One year of our low cost 1 month Wotja 'Pro' In-App Subscriptions work out roughly the same as price of the paid-for Wotja Pro version. Depending on subscription pricing at the time a full year's worth may cost a few dollars more. However, a big benefit of subscriptions is that they help you spread out your payments over time (great for budgeting) and they are easy to cancel (and then later restore if you want to), thus letting you dip in and out of Wotja as you want. If you are someone who wants to do that then they can also potentially save you money over getting a paid-for version.

If you decide not to continue with your In-App Subscription then the limitations in 'Free Mode' are re-instated.

If you just don't like the In-App Subscriptions?

That's OK; get the paid-for version instead! See our downloads page for app store links.

We hope the above info helps

We want you to be clear as to what subscriptions are and why and how we use them in 'Wotja'. If you purchase a subscription then you get our eternal gratitude and you will know that you have encouraged us to continue development of our generative music tools. Thank you!

Can I upgrade my In-App Subscription tier before I reach the end of my current tier. Does Apple pro-rate? If so, how?

Note: This only applies to subscriptions in the same subscription group.

Yes, you can do this and Apple will take into account (pro-rate) the time left on your existing tier. They refer to this as a subscription 'Upgrade'. The wording they use to describe how it works is in the Subscription Properties section of this developer documentation. We refer to that as Apple (not us) handles how this happens:

"Upgrade: When a customer switches from a subscription in a lower level to a subscription in a higher level. The customer’s prorated amount from the prior in-app purchase is refunded to the original payment method. The new in-app purchase is charged and goes into effect immediately at the full price, which changes the customer’s renewal date to the upgrade date."

This means you can start out with a 'Long Play' (AKA 'Live Use') 'Personal' tier In-App Subscription and then move at any time to a higher tier e.g. 'Biz 1'. The value of any outstanding days on your previous tier is pro-rated and that value is used to offset the initial purchase price of your new In-App Subscription (we believe Apple does this way rather than issue a refund). Your subscription period is then reset to start from the date that you purchase that higher tier.

I have a special project with special requirements. Do you ever build custom apps/software?

Sorry, but we never build custom apps/software ('software').

In order that our software can meet the needs of as many use cases as possible 'out of the box' we work very hard to make it both powerful and flexible. We then publish it 'As is' and make it available to all at very reasonable prices. It reflects our 'inmo' approach in that 'it does what it does at any one moment in time'.

Of course we want it to have the features and capabilities that artists want/need to do the cool things they do. Because of that we do take onboard feedback/features suggestions (see our contact form). We do listen and consider things carefully.

However... we already have a very long list of things we want to do meaning we try never to pre-announce features or make any promises as to what might come next or when. This is mainly because we do not want to over commit and then have to disappoint - when something is done we will announce it.

Tip: To figure out if our software can do what you want can often require a good deal of experimentation and there is no shortcut to that. If you are working on an art project and you want to do specific things then get in touch as we are happy to try to give pointers as to things / approaches to try. At the end of the day, though, if you want specific results then you need to assure yourself it can do what you want - and that the means setting aside enough time to work with and familiarise yourself with its capabilities and the results it creates.

File Management - Where should I put or look for App Files, Zips, SF2, WAVs etc.?

Wotja Folder

If you are using different versions/variants of Wotja (mobile/desktop) and you want to have e.g. mix files play consistently then we recommend putting your User Content (e.g. mix files, ZIPs, SF2 etc.) in the Wotja Folder, as below. Its location depends whether you are or are not using iCloud.

The Wotja folder is a flat folder and requires that *all content* (with the specific exception of zipped content, see below) must be at the top level of that folder or it will not be found i.e. content must not be put in a subdirectory under it.

Zips are the exception: To help keep content organised Wotja can find zipped content in a 'zips' folder under the relevant Wotja Folder.

Tip: If you are using a Retired App (e.g. Noatikl, Mixtikl or Liptikl) then instead see the Intermorphic Folder.

Tip: You can easily find the Wotja Folder when using Wotja Desktop; from the Main Menu select Options > Show Wotja data folder.

See also: "What should I backup?"

Wotja Folder for iOS/macOS:

  • When using Wotja with iCloud enabled (recommended) the Wotja Folder is located as follows:
  • When using Wotja without iCloud enabled the Wotja Folder is located as follows:
    • IMPORTANT: If using iCloud, Wotja will not look for files in this folder
    • iOS: Wotja saves files to the device itself; see Apple's docs on iTunes Apps File Sharing for details on how to copy files (e.g. App Files and Other Content) from iOS to/from Mac/PC and vice-versa.
    • Mac: ~/Music/Intermorphic/

Wotja Folder for Windows:

Note: Wotja for Windows does not use the iCloud folder.

  • \Users\your-user-account\Documents\Wotja\

Wotja Folder for Android:

Note: Wotja for Android does not use the iCloud folder.

  • <storage>/Wotja/
    • Depending on whether you installed Wotja to internal or external storage (and allowing installation of apps on external storage e.g. SD Card is a device setting), this is a folder that is at the top level of that storage.

Example:

The free Pak AL Collections 1-3 zip file would be placed in the relevant Wotja Folder as below.

  • iOS/macOS (iCloud): https://www.icloud.com/iclouddrive/ and Wotja folder or Mac: ~/iCloud Drive/Wotja/
  • ~/Music/Intermorphic/zips/IMTPALLoopEssentials1.zip
  • iOS/macOS (no iCloud): ~/Music/Intermorphic/zips/IMTPALLoopEssentials1.zip
  • Windows: \Users\your-user-account\Documents\Wotja\IMTPALLoopEssentials1.zip
  • Android: <storage>/Wotja/IMTPALLoopEssentials1.zip


iOS <-> Mac / Windows PC:

Wotja 4+ (mobile and desktop versions)

  • App Files: .wotja, .wotjalist, .wotjabox, .noatikl, .mixtikl, .liptikl
    • Wotja can save .wotja, .wotjalist, .wotjabox files and export .noatikl, .mixtikl files. It can also open all the foregoing file types as well as .liptikl files.
    • Depending on iCloud enablement Wotja iOS/macOS saves files to / opens from the Wotja iCloud folder or Local Storage. On iOS Local Storage is the Wotja app folder and on macOS you can save anywhere but we strongly recommend using the iCloud folder.
    • As a fallback alternative for desktop versions you can also use the "Wotja Folder".
  • Other Content: .fxm (ISE FX Network), .tg (ISE Sound Network)
    • Wotja saves these files locally, i.e. on Device they are stored locally. They must be backed up separately. See App File Sharing.
  • Zip Files (.zip):
    • A zip file can include media such as .sf2, .wav, .ogg or .midi files.
    • Wotja can access Zip Files only from its Wotja folder.
    • iOS tip: The only way on-device to get a zip file into Wotja so that it can be used by Wotja is to copy the zip file already in an iCloud folder into the Wotja folder as follows:
      • From the iOS iCloud Drive app, find and tap the zip file.
      • Select the bottom toolbar Action button and in the Action sheet popup select the option to either "Open in Wotja" or "Copy to Wotja".
      • Select either and the zip file is saved to your Wotja iCloud folder and will be ready to use in Wotja once you see a "Zip file mounted" message.
    • iOS Safari tip: When downloading a zip file in Mobile Safari from a web link you will see in the Action sheet popup an option to either "Open in Wotja" or "Copy to Wotja" (this assumes you have Wotja for iOS installed). Select either and the zip file is saved to your Wotja iCloud folder and will be ready to use in Wotja once you see a "Zip file mounted" message.
    • Important note on use of audio files in zips: Although you can put WAV/Ogg files in a zip and use them in a mix by selecting them from the Templates screen it is not a supported behaviour and it may be prone to crashes etc. If you wish to use audio files in Wotja we STRONGLY suggest instead creating and using a zipped Pak where they can be corrected pitch-shifted and time stretched when added to a mix.
      • In a simple zip Wotja treats audio files as sample loops of which it has no information on pitch, tempo, length etc. meaning those loops are used "as is" - they are not pitch-shifted to suit Mix root (as they would be when in a Pak, as well as they would be time-stretched to fit the mix tempo).
      • Even though not used in a Pak, if you subsequently change the mix tempo then any such audio files used in a mix will be time stretched in some fashion. This DOES take time, so only add them to a mix that has the correct tempo to suit them.
      • Wotja provides no support for streaming audio files from the file system and all audio files are treated as "samples" meaning they are first loaded into memory before they can be used. This may be OK for small foley effects or shortish loops, but that is up to you and your device.
  • Other Referenced Content:
    • Not supported at present.
  • Notes:
    • See Apple's docs on iTunes Apps File Sharing for details on how to copy files (e.g. App Files and Other Content) from iOS to/from Mac/PC and vice-versa.

Noatikl 2.3+ (mobile and desktop versions)

  • App Files: .noatikl
    • Noatikl can save to and access App Files from its iCloud folder.
  • Other Content: .fxm (ISE FX Network), .tg (ISE Sound Network), .midi (saved only in Desktop version)
    • Noatikl saves these files locally, i.e. on Device they are stored locally. They must be backed up separately.
  • Zip Files: .zip (the zip file can include media such as .sf2, .wav or .ogg files)
  • Other Referenced Content: .sf2, .dls, .midi
  • Notes:

Mixtikl 6+ (mobile and desktop versions)

  • App Files: .mixtikl
    • Mixtikl can save to and access App Files from its iCloud folder.
  • Other Content: .fxm (ISE FX Network), .tg (ISE Sound Network), .WAV, .OGG, .SF2, .DLS
    • Mixtil saves these files locally, i.e. on Device they are stored locally. They must be backed up separately.
  • Zip Files: .zip (the zip file can include media such as .sf2, .dls, .wav or .ogg files)
  • Other Referenced Content: .sf2, .dls, .midi, .wav, .ogg
  • Notes:
    • See Apple's docs on iTunes Apps File Sharing for details on how to copy files (e.g. App Files and Other Content) from iOS to/from Mac/PC and vice-versa.
    • Mixtikl Tip: The "User_Content" folder (Mixer > Mixer Cell > Content List, then ".." and scroll the list to see it at the bottom) is an alias for the "Intermorphic Folder", and is the fastest way to see the files located in it (e.g. WAV files).
    • See the following links for information related to Mixtikl 5 Desktop (macOS/Windows).

Android <-> Mac / Windows PC:

Mixtikl 6+ (mobile and desktop versions)

  • Connect your Android device to your PC or Mac. It will appear in Explorer or Finder as a USB device.
  • With Explorer or Finder, on your device look for the Intermorphic Folder (see below, a top level folder called "Intermorphic" (i.e. NOT /Music/Intermorphic/) on the *internal* storage card of your device).
    • Note: Depending on your Android device this may also be on an external SD Card if Mixtikl is also installed to that card.
  • Copy your App Files and Other Content (see below. e.g. WAV files) to/from this Intermorphic Folder.
  • The "User_Content" folder (Mixer > Mixer Cell > Content List, then ".." and scroll the list to see it at the bottom) is an alias for the "Intermorphic Folder", and is the fastest way to see the files located in it (e.g. WAV files).
  • Important note for App Files that reference Other Content: So that IM App versions (e.g. mobile, desktop) know where to look for them, when copying Other Content (see below. e.g. WAV files) from your device to your Mac/PC ensure you always put them in the Intermorphic Folder (see below).
  • Tip: When WAV files are not in a correctly formatted Pak they will not be pitch shifted or time stretched if you change the mix root or tempo.
  • Tip: You may need to restart Mixtikl for it to be able to find any new content copied in.
  • Tip: When WAV files are not in a correctly formatted Pak they will not be pitch shifted or time stretched if you change the mix root or tempo.
  • Tip: It is easiest to delete files on your Android device using Explorer or Finder but you can also delete them using Menu > Tidy.
  • See the following link for information related to Mixtikl 5 (Android).

iCloud / iCloud Drive - What apps use it and why should I use it?

VERY IMPORTANT: To use iCloud in Wotja on iOS you MUST have BOTH the relevant app's "Apps Using iCloud" and "iCloud Drive" settings toggled on or when you launch Wotja it can crash - see Wotja Settings > iCloud.

Intermorphic apps that directly support save to/load from Apple iCloud and Apple iCloud Drive folders:

iCloud Note: On first start up of an iCloud-supporting iOS app, if "iCloud" is selected in the pop up rather than "Local Storage", then any App Files that are stored in the Apps Device folder (including Zip Files) will be moved to iCloud. After that, no App Files or Other Content are saved here and App Files or Other Content that are copied here will NOT appear in the relevant App's Files screen.

  • Wotja 4+ (iOS/macOS)
  • Noatikl 3.0+ (iOS), Noatikl 3.1+ (macOS)
  • Liptikl 2.0+ (iOS), Liptikl 2.0+ (macOS)
  • Mixtikl 7.0+ (iOS)
  • Wotja 3.2+ (iOS)
iCloud Drive Folder:

The iCloud Drive folder on macOS is found here:

  • ~/iCloud Drive/Wotja/
  • ~/iCloud Drive/Noatikl/
  • ~/iCloud Drive/Mixtikl/
  • ~/iCloud Drive/Liptikl/
Why use iCloud / iCloud Drive?

We strongly recommend using iCloud / iCloud Drive wherever you can.

There are five main reasons for that:

  1. Backups: Files kept in iCloud are always backed up.
  2. File Synchronisation: Lets you easily create and edit on any device. For example, on an iOS device you create a file on device 1 and then edit it further on device 2, and then on macOS work on that file in the desktop version of that app, and vice versa.
  3. File Organisation: You can move files around on iOS with the iCloud Drive app or on desktop PC with Finder.
  4. Single copies of Zip files (Wotja 4+ only): If you Zip up additional content that you want your Wotja file to reference (e.g. SF2, WAV or OGG files) and you put that Zip File in the Wotja iCloud folder then you only need one copy of it (rather than a copy in the Intermorphic Folder of very device you use).
  5. Simplicity: You don't need to understand the intricacies of the "Wotja Folder" or "Intermorphic Folder" or Local Device folder.
iCloud Drive Subfolders:

Our iOS apps support "flat" folders meaning they will display all files under the root folder, including files in any subfolders.

Tip: If you want to limit what files are displayed in the iOS app, you need to move the files you don't want to see out of the main app folder, perhaps into a "Archived" folder under iCloud Drive.

Apple iCloud Drive FAQ:

See: iCloud Drive FAQ

How to display iCloud Drive on your iOS device home screen:

See: Help using iCloud Drive

Why can't I see the relevant app folder in my Mac's iCloud Drive folder or in the iCloud Drive on icloud.com?

Tip: Even if you have Wotja for iOS installed on your device, to see the Wotja iCloud folder on Mac, we strongly suggest installing either Wotja for macOS.

If you have just installed one of our iCloud Drive supporting apps for the first time, then it seems it can take a while for the iCloud Drive synching to happen and for the folders/files to appear on your Mac. We know not why.... but a couple of suggestions to try are:

  • Sign-in to your iCloud web account (icloud.com) and from the home page select the iCloud Drive icon when you will then be able to see all your iCloud Drive folders. It seems that doing this may cause the relevant app folder to appear soon on the Mac.
  • It may be that the relevent folder is not showing in the above iCloud Drive folder, in which case we have found that if you connect your device to iTunes on your Mac and then perform an iTunes "Sync" for that device, it seems the folders/files then appear straight away under your Mac's iCloud Drive folder and in icloud.com.

The "Wotja Folder" - Where is it and when should I use it?

Wotja Folder

If you are using different versions/variants of Wotja (mobile/desktop) and you want to have e.g. mix files play consistently then we recommend putting your User Content (e.g. mix files, ZIPs, SF2 etc.) in the Wotja Folder, as below. Its location depends whether you are or are not using iCloud.

The Wotja folder is a flat folder and requires that *all content* (with the specific exception of zipped content, see below) must be at the top level of that folder or it will not be found i.e. content must not be put in a subdirectory under it.

Zips are the exception: To help keep content organised Wotja can find zipped content in a 'zips' folder under the relevant Wotja Folder.

Tip: If you are using a Retired App (e.g. Noatikl, Mixtikl or Liptikl) then instead see the Intermorphic Folder.

Tip: You can easily find the Wotja Folder when using Wotja Desktop; from the Main Menu select Options > Show Wotja data folder.

See also: "What should I backup?"

Wotja Folder for iOS/macOS:

  • When using Wotja with iCloud enabled (recommended) the Wotja Folder is located as follows:
  • When using Wotja without iCloud enabled the Wotja Folder is located as follows:
    • IMPORTANT: If using iCloud, Wotja will not look for files in this folder
    • iOS: Wotja saves files to the device itself; see Apple's docs on iTunes Apps File Sharing for details on how to copy files (e.g. App Files and Other Content) from iOS to/from Mac/PC and vice-versa.
    • Mac: ~/Music/Intermorphic/

Wotja Folder for Windows:

Note: Wotja for Windows does not use the iCloud folder.

  • \Users\your-user-account\Documents\Wotja\

Wotja Folder for Android:

Note: Wotja for Android does not use the iCloud folder.

  • <storage>/Wotja/
    • Depending on whether you installed Wotja to internal or external storage (and allowing installation of apps on external storage e.g. SD Card is a device setting), this is a folder that is at the top level of that storage.

Example:

The free Pak AL Collections 1-3 zip file would be placed in the relevant Wotja Folder as below.

  • iOS/macOS (iCloud): https://www.icloud.com/iclouddrive/ and Wotja folder or Mac: ~/iCloud Drive/Wotja/
  • ~/Music/Intermorphic/zips/IMTPALLoopEssentials1.zip
  • iOS/macOS (no iCloud): ~/Music/Intermorphic/zips/IMTPALLoopEssentials1.zip
  • Windows: \Users\your-user-account\Documents\Wotja\IMTPALLoopEssentials1.zip
  • Android: <storage>/Wotja/IMTPALLoopEssentials1.zip

The "Intermorphic Folder" - Where is it and when should I use it?

The Intermorphic Folder was principally relevent for our Retired Apps (Noatikl, Mixtikl, Liptikl). If you are using Wotja V5+ then see instead the Wotja Folder but you can still use the Intermorphic folder as a fallback if you wish.

The folder was were we used to recommend putting content that you wanted to be used by our Retired Apps so that it could be consistently referenced in files created by them. This was important for a workflow that required using content in different versions of the apps (mobile/desktop) and between different apps - and you wanted that content to play consistently.

Intermorphic folder for Noatikl 2 and earlier; Mixtikl 6 and earlier:

Tip: In Mixtikl 7 / Noatikl 3, to use App Files or Other Content from an earlier version, simply first move it to the Intermorphic Folder (a *flat* folder).

The Desktop Noatikl and Mixtikl Apps look for Zip Files and Other Content, where used and referenced in an App File, in a specific folder. This allows such content to referenced/used in both mobile and desktop versions of those apps. We call this folder the "Intermorphic Folder". It is a *flat folder* (where tilde [~] or %HOMEPATH% in the pathname below is a shortcut for your user account name).

Mixtikl Note: The "User_Content" folder (Mixer > Mixer Cell > Content button, then ".." and scroll the list to see it at the bottom) is an alias for the "Intermorphic Folder", and is the fastest way to see the files located in it.

The "Intermorphic Folder" is found here:

  • ~/Music/Intermorphic/ (Mac)
  • %HOMEPATH%\Music\Intermorphic\ (Windows)
  • /Intermorphic/ (Android)
    • This is a folder that is at the top level of your *internal* storage card.
    • Note: Depending on your Android device this may also work with an external SD Card if Mixtikl is also installed to that card.
  • Tip: If you are not sure where to find the Intermorphic Folder, use an IM App as follows:
    • Mixtikl: Try saving a .mixtikl or .noatikl file and then take a look to see what folder it appears in.
    • Noatikl (Desktop): From the Menu select Tools > Show Folders > Noatikl Files
    • If you want to use Other Content from an earlier version of Mixtikl or Noatikl, or even your own content in IM Apps, simply move it to the above *flat* folder.
    • IMPORTANT: A flat folder means that *all content* must be at the top level of that folder. It must not be in a subdirectory under it or it will not be found. So, for example, the free Pak AL Collections 1-3 zip file would just go here, alongside any mix files you might have saved or indeed any other content e.g.: ~/Music/Intermorphic/IMTPALLoopEssentials1.zip
  • Tip for Mixtikl 7 / Noatikl 3: To keep things even tidier on Desktop, you can now create a ‘zips’ folder under the IM Folder above and simply copy your zip files to there, e.g.: ~/Music/Intermorphic/zips/IMTPALLoopEssentials1.zip. Files are still saved to the Intermorphic Folder.

Using SF2 / Soundfonts - Where to put them, zipping them etc.

Soundfonts (SF2) for IM Apps - where to put them:

Tip: See also File Management - Where should I put or look for App Files, Zips, SF2, WAVs etc.?

If you have one or two SF2 you want to use, then simply copy them to the Wotja Folder and then restart Wotja. On relaunching it the Wavetable Unit should be able to see them:

If you have a lot of SF2 and you want to keep things tidy then if all the sf2 are in a flat folder you can just zip up the SF2 files. The resulting zip file can be placed at the root of the Wotja folder or in a 'zips' subdirectory below that.

Zipping with Folders (optional)

We appreciate you may have lots of SF2 you might want to use, or even collections of them and you want to keep things tidy and structured on your PC or even in the Wavetable SF2 list.

You might wish to zip with folders if:

  • you want to have control over the order in which SF2 display in the Wavetable Unit SF2 list (i.e. you might want to easily see all ‘synths’ in one block); or
  • you want to retain the structure of the SF2 grouping (perhaps you have licenced a collections or set from a 3rd party and it is already set out like that)

Say you have the following collection of SF2 files that you want to use in an App (and want to show up in the Wavetable Unit SF2 list like this, too):

mySF2Collection1/drones/drone1.sf2
mySF2Collection1/pads/pad1.sf2
mySF2Collection1/synths/synth1.sf2

To retain that structure you must zip the above directory *such that it keeps the entire folder paths*. You can give this zip any name, maybe something like “mySF2Collection1.zip”

In macOS you can create this zip by right clicking the "mySF2Collection1" folder and selecting “Compress 'mySF2Collection1'”. Alternatively, in Terminal, navigate to the folder above this folder and type:

zip -r mySF2Collection1.zip mySF2Collection1

You can check that the zip has the files you expect in it by typing in terminal:

unzip -t mySF2Collection1.zip

Now, put this zip file in the iCloud Folder (Wotja only) or *at the top level* of the Intermorphic Folder, restart the App and then create and save Pieces that reference these SF2. If you then move those Pieces between Apps, they should still play just fine (provided you have copied that zip file in of course!).

What should I backup?

Backing up:

Note: Using iCloud as your App File (and Other Content) backup mechanism is very convenient. It also keeps them in sync across devices and so makes it easy to work with those files in the iOS version of that app. However, not all your App related files will be in iCloud (see File Management).

  • If you are using iCloud then we still recommend you occasionally back up the files you have in the "iCloud Drive" folder. Reason?: Just in case!
  • If you are using iCloud (and certainly if you aren't) then we strongly recommend you regularly back up all your App related files BEFORE you remove an IM App from your device as the process of removal also removes ALL of the Apps' locally stored files.
  • iOS specific note: Although making an iTunes backup of your device will back up all your installed apps AND their locally stored data (see: http://support.apple.com/kb/ht4946), if you remove and then reinstall an app, its local DATA is not restored: the only way to get back that app's local data is to do a device restore from a backup (See: http://support.apple.com/kb/HT1766) - but that also then OVERWRITES ALL device app data with whatever was in the backup. If you want or need to go that route, see this FAQ entry. It is always a good idea to keep separate backups of your files - see File Management.

I'm having problems downloading zip files from your website (i.e. partial downloads). Help!

Sometimes we get reports of partial or corrupt downloads of zip files we make available via our website. We are not entirely sure why, but it seems there is a relationship to the browser you use to make the download.

If a zip file has not fully downloaded and you attempt to unzip it you will be informed it is corrupt, i.e. you have made a partial download (we list the size of the downloads so that you can check they seem about right). Before attempting to download the zip again, please delete any such previously downloaded version of that zip that might be in your browser cache.

Browsers:

  • Google Chrome: This does seem to download partial zip files for some reason. Please try downloading the zip file with another browser...
  • Firefox: No known problems.
  • Apple Safari: No known problems.
  • Microsoft Edge: Downloads may only get about halfway and then you see a message that downloads were interrupted. At the bottom of the download screen you should see a “Resume” button. Press this and the download should then complete successfully.

One other suggestion...

If you have tried different browsers and are still getting partial downloads then when you go to download the zips, try right clicking on the link and then selecting “Save As” or “Save File As” and putting it somewhere new. This has helped some in the past.

How do I redownload/reinstall an app purchased from one of the App Stores?

Apple: To re-download/re-install an app purchased from one of the Apple App Stores (iTunes App Store or Mac App Store) see the "Redownload an app" section on this Apple page.

Microsoft: To re-download/re-install an app purchased from the Microsoft Store see the "Reinstall your apps" section on this Microsoft page.

Amazon: To re-download/re-install an app purchased from the Amazon Appstore see the this Amazon page.

Crash Logs, where do I find them?

We try as hard as we can to make our apps stable. If this app does crash on you, then the chances are that for crashes in new apps (released after Jun 2014) we will get reports from the HockeyApp integrated crash reporting system. Because of this, we have the best chance of fixing crashers and so our latest versions are likely to be the most stable. This is one reason we recommend that you always update your Intermorphic apps to the latest version, where your device/OS allows.

If you are using an earlier app then you can still send us a crash log so that we can investigate and try to fix the problem (for all users). The crash log files all start with the app name, and have an extension "crash". They are text files that we can read, and give us useful information in tracking-down a crash.

Please send the text in them to us via our feedback form, and don't forget to tell us what you were doing when you had the crash! Hopefully we will be able to fix the crash in the next update.

Here is how you get the crash log files:

Crash logs on Mac Desktop

Note: Also refer to this article.

To find a log file, in Finder open:

~/Library/Logs/DiagnosticReports/

You may have to hold down the option key when using the Go menu in the Finder to open the Library folder (this is needed on Lion and above).

Crash logs on Windows 7

See this article.

Crash logs on Windows 8 / 10

Open Event Viewer, then go to Windows Logs -> Application and look for errors.

Crash logs on iPhone, iPod Touch, or iPad

Note: Also refer to this article.

  • Sync your device to iTunes. This will copy the crash logs (all appeneded as .crash) automatically from your device to your computer.
  • You'll find the relevant app crash logs on your computer in one of the following locations:

    Mac macOS: ~/Library/Logs/CrashReporter/MobileDevice/<YOUR_DEVICE> (the tilde ~ in the pathname is a shortcut for your user account name.

    To find the log file, open ~/Logs/CrashReporter/MobileDevice/ in the Finder and look for a file appended .crash

    • Note: You may have to hold down the option key when using the Go menu in the Finder to open the Library folder (this is needed on Lion and above). e.g. /Users/jdoe/Library/Logs/CrashReporter/MobileDevice/John Doe’s iPhone/Noatikl_2013-01-29-200048_John-Does-iPhone.crash
    Windows 7 / 8 / 10: <drive>:\Users\<YOUR_NAME>\AppData\Roaming\Apple computer\Logs\CrashReporter/MobileDevice/<YOUR_DEVICE>

How do I redeem an App Store promo code?

Please look at this page on how to redeem codes: https://support.apple.com/kb/HT4480

Also, this link should take you to an iTunes redeem page.

I bought an iOS version of your apps at the App Store, so can I get a discount on the Desktop version at the Mac App Store? Or vice versa?

The only way to purchase our iOS or Mac apps are at the relevant Apple App Store. Apple do not let us know our customers, so we have no way of linking the purchases together to allow that. So, what we do instead is make sure that all of our App versions are always great value!

I purchased an app for one platform and now also want to use it on another, do I have to purchase again?

Yes, for 3 main reasons:

  • Each app is a separate app which requires building, testing and supporting.
  • No app store (e.g. Apple, Amazon etc.) ever tells us who has purchased making it administratively impossible to do otherwise.
  • Many years ago we used to sell multi-version licences from our Web Store (for Mac and Windows at the time). Because they worked for multiple versions they had a higher price. We had a good deal of customer feedback to suggest people would much prefer that we sold each version separately and at a debundled (and lower) price - so that is what we now do.

Why did you consolidate all your apps into just one, Wotja?

We are a hard working 2-man artisan developer team who takes great pride in our niche music apps and who give them our all. Due to their inherent complexity they are very hard to build which is why you will find it hard to find anything else that covers the same breadth of capabilities.

For the last few years and for all our paid apps we tried to work on a roughly annual (chargeable) 'fullgrade' cycle. For our complex and unique tools this helped allow us to develop new features and capabilities and to work on continued maintenance (software does not write itself, extend itself or even maintain itself - all require sustained ongoing effort from the developer).

As we operate in a very niche, low volume, market then for us to get sufficient income to allow the forgoing from an app priced at just a few dollars, especially if it is a "one off purchase for all time", is extraordinarily difficult (it's actually impossible).

The very real world situation faced by every app user (and we are app users, too) is that without ongoing maintenance all apps, even just standing still, will eventually die as operating system changes obsolete them.

So, to better serve our customers, we took the tough decision back in 2016 to improve productivity and reduce costs. This decision meant that rather than spending our development time working on the next chargeable major version of Noatikl, we would work to consolidate the best of Noatikl 3, Mixtikl 7, Wotja 3 and Tiklbox 1 - and further improvements and extensions - into just one app - Wotja.

We hope that enough customers want us to survive, want to see what the next part of our journey will bring and will stay with us through this time of change. If that is the case, then, with Wotja, we should in the longer term be much better placed to be able to extend this one app with new features and capabilities and to maintain it (this is particularly important if you have created files in our other apps that you want to be able to continue to play in the coming years).

Why do you not sell a version of Wotja for Android in the Google Play store?

I see Wotja Box 19 is no longer for sale via Amazon App store. I bought it, what do I do?

If you bought it before it was removed from sale then please get in touch!

If not, then sorry, but it is no longer available. You could consider purchasing Wotja Pro 19 instead.

Licensing FAQ

We try to provide here answers to any common licensing questions. If you have a question you need an answer to concerning licensing of our products, and it is not answered here, try also contacting us.

Can I install and use Intermorphic software on 2 computers?

Broadly speaking, we have always tried to draft our Software EULAs to be flexible for you. We don't want our licence to get in the way of you working and coming up with great ideas.

These days purchaseable versions of our apps are now only available from the Apple, Microsoft and Amazon stores, which are all independent of each other and have their own multi-installation licencing terms (and you would need to check with those).

In general, however, assuming on each computer you wish to install you are signed in with the same user account (or some kind of home sharing system) that you made your purchase with, then you can install on multiple computers. How many that is is governed by the relevant store.

Note: In-App Purchases are, in general, specific to ONE computer.

Note: iOS, Mac, Windows and Android versions all need to be purchased separately.

I want to use Intermorphic software on different operating systems. Do I need to purchase each variant separately?

Purchaseable versions of our apps are now only available from the Apple, Microsoft and Amazon stores.

So yes, this means that if you require iOS, Mac, Windows and/or Android versions all need to be purchased separately.

The good news, however, is that we operate a Fullgrade pricing model meaning each is effectively priced with an upgrade price. See Fullgrade model.

Do I own the rights to recordings I make of the output of Wotja and can I use them commercially?

Use of our apps and content is covered by our End User Licence Agreement (EULA) which also references the Intermorphic Pak EULA. Please note that we cannot give any legal interpretations whatsoever of our EULA or of Intellectual Property law and that includes, for example, how it pertains to copyright. If you feel you need such guidance you will need to ask a lawyer. As a general rule tread carefully and always respect the rights of 3rd parties.

Our apps can be used as creativity tools to help generate music, MIDI, melody and text ideas but also to create generative music, perhaps for use as live background music.

You are likely reading this FAQ as you want to know whether you own the copyright in any recordings (e.g. audio/MIDI/video/text) you make of the output of our Wotja software, Wotja being our powerful generative music system with a well established pedigree.

Recordings

Subject to complying with our EULAs above and you having a paid-for "Pro" app or active "Pro" Subscription tier then, except for any included Albums, we allow you to make and own the rights to recordings (e.g. audio/MIDI/video/text) you make of the output of our software (and some generative apps do not allow that). See Clause 9 in our EULA.

Copyrights in recordings of Music, Melodies, MIDI and Video

Note: Intermorphic does not assert or claim any any copyright in the recordings you make of any music, melodies, MIDI or video that our apps generate by generative means from the included templates and/or suitably modified templates (see 'Using Templates that include Patterns' below).

Whilst copyright in the recordings of music, melodies and MIDI of the output of a generative music system might seem simple and straightforward, it is a much more complex issue than you might imagine as there are actually a number of different copyrights in a recording. For example, see https://www.gov.uk/government/publications/copyright-in-sound-recordings/copyright-in-sound-recordings.

As you will generally own the rights to any recording you make of our apps (see 'Recordings' above), the thing we are primarily focusing on in this FAQ is the composer's rights in respect of the composition, which of course includes melodies, too.

The whole area of music copyright is very, very complex and highly litigious and it can sometimes seem that all music and/or melodies is/are the copyright of someone.

Remember, we are not lawyers and we DO NOT give advice on the law.

It seems to us that something generated at random cannot by definition be copied. That is entirely different from saying it may not be the same as something already created.

Put another way, just because our apps can use chance to generate a melody or music it does not mean that that melody or music generated is necessarily unique or might not be a melody that someone might assert copyright over - our apps DO NOT cross-reference a database of copyrighted music. See also 'Using Templates that include Patterns' below.

For example, what happens if by chance, perhaps using TTM, a melody was generated that resembled a popular song?

That is why we say that whatever the output of our apps and whatever you do with it, it is entirely up to you and you alone to ensure that you do not infringe anyone else's copyright - it is your responsibility, not ours.

Copyright in Text generated by Randomization/Cut-up

Note: Intermorphic does not assert or claim any any copyright in any text our apps generate by randomization or cut-up using your own text input or the included Word Banks or Word Database. Just as above, though, we DO NOT cross-reference any database of copyrighted text.

Tip: If you input the words to e.g. a copyrighted phrase and then only used those words as the words available in the cut-up/randomization pool, then there is every chance you could end up with the phrase you started with. So, be sensible and be careful and use a large pool of words to draw upon such as the Word Bank or Wotja Database we include in Wotja (see Cut-up Create).

In any event, that is why we say that whatever the output of our apps and whatever you do with it, it is entirely up to you and you alone to ensure that you do not infringe anyone else's copyright - it is your responsibility, not ours.

Using Templates that include Patterns

Our generative apps/engines are very powerful creativity tools and use various randomization techniques to generate their musical output. A good number of included Templates also allow the use of (or use) pre-created note orderings (including those generated from characters such as Text to Music), in other words 'Patterns'.

Because of that you will need to read and understand this section and then may need to suitably modify your mixes.

We see things breaking down into three main Use Case areas for consideration.

Use Cases:

  1. Copyright in music generated randomly, without use of B or F Patterns
  2. Copyright in music where some of it is generated from a B or F Pattern not created by you
  3. Copyright in music where some of it is generated from a B of F Pattern created by you

In the case of 1 above, we expect you should not have issues with composition rights as the music is generated at random. In the case of 2 above we recommend you change the B or F Pattern and take approach 3. See the "What should I do?" section below where we give you pointers.

We re-iterate, whatever the output of our apps and whatever you do with it, all we ever say is that it is up to you and you alone to ensure that you do not infringe anyone else's copyright - it is your responsibility, not ours.

Patterns

Patterns have a simple syntax and can be of a number of different types, including the B or F types which are similar to melodies in that they contain note pitch and duration. Such Patterns can also be generated "under the hood" from text using our Text to Music technique, but when generated that way they are not currently visible or editable.

Depending on how they are set up / used, Patterns affect the ensuing composition in different ways including it being completely pre-determined.

The reason all this is important is that a number of the Templates we include or make available for use in our apps include B or F type patterns and/or text for use in Text to Music. That means the melodies generated and/or the ensuing composition is not 100% randomly generated and so you need to be especially mindful of composer's rights issues, i.e. who created the pattern.

How do I know if a Template or mix uses Patterns, and/or what type they are?

We provide hundreds of Templates and there is no easy way to see this except by examining the Template and/or mix which is why that is what we recommend you do.

If you find any B or F Type Patterns in your mix then you MUST change them (including text being used for Text to Music) to be something of your own making (see below). Of course, whether you actually do that or not up to you.

What should I do?

Your goal should be to either aim to record music generated as in Use Case 1 or 3 above. Note that in your mix/piece you will need to check EVERY VOICE used in every Content Cell. Here are some pointers.

  1. Use Case 1 (music generated randomly, without use of Patterns):
    • Use only purely generative music Templates (i.e. those using Rhythmic, Ambient or Repeat Voice Types to generate notes, or which are followed by Follows voices) or generative content that you have created yourself from scratch from an IME Voice Type template.
    • Tip: Create, edit and save your own 'safe' generative music Templates. In Wotja can be found in the Templates screen in the 'Saved Files' folder and have a .noatikl extension. They can be selected for randomisation like any other Template meaning you can create new random mixes based only on them.
  2. Use Cases 2 and 3 (music where some of it is generated from a Pattern):
    • If you choose to use Templates that utilise B type IME (NME) Patterns then:
      • B type patterns contain information on both pitch and duration whereas R type patterns (below) define only note durations leaving the engine choose the note pitches at random (these can also be used for beat patterns, too).
      • If you have to use B type patterns then you MUST use your own patterns and it is your responsibility to ensure that the patterns you use do not infringe the rights of any 3rd parties (e.g. ensure you do not use melodies owned by others). Even though you can apply a mutation factor to a B type pattern it always starts with the pattern and we do NOT recommend relying on this technique.
      • For those reasons we instead recommend using R type patterns. Alternatively, change the voice type to be a generative voice type such as Rhythmic or Ambient (this will also change how the music is composed, however).
      • Tip: There are other generative strategies such as using a Following Voice to follow a Pattern voice. The Following voice MUST use a Chordal Harmony rule with associated Scale rule with a few elements. Set the volume of the Pattern voice to zero and all you should then hear is the Following voice, which might be OK for an audio recording. Note that MIDI recordings will still capture the Pattern voice, however.
      • Tip: See this FAQ entry - How do I find and change any 'patterns' used in a mix?
    • if you do choose to use a Text-to-Music (TTM) template and/or there is text in the TTM Text Editor field and the TTM "Enabled" parameter is set to on, then:
      • Unless you are certain the text has been created at random then you MUST change it as it generates a B type melodic pattern under the hood (i.e. the seed pattern). If you feel the melody has been created essentially at random (i.e. you have not tried in any way to reverse engineer the TTM algorithm or channel its results) then you may feel that melody has been generated at random and so no one could accuse you of deliberately copying it.
      • Further detail: Although TTM generated melodies are created from text (characters) that you enter, a specific sequence of characters will in general result in the same melody as it is built up one note at a time from that sequence of characters. If you do not know how the TTM algorithm works then when you enter text the melody that is generated may seem to you to be generated at random. However, if you did know and used that knowledge to "channel it" then the melody would not be generated randomly.
      • Note: Be careful what you claim as the same text characters may well generate the same melody in another mix so it may well not be unique to you. The greater the number of characters of text used the greater number of notes will be in the generated melody and so the more likely it is to be unique (it all comes down to maths and probabilities).
    • Tip: Save and only use your own 'safe' generative music Templates. See the tip above.
  3. General Things:
    • Even generatively created content has the potential to end up as a tune that a 3rd party might claim ownership of - so always be careful. Remember, we make creativity tools.
    • In any Use Case ensure you use only content that you own the rights to (e.g. your own WAVs, SF2, MIDI files and/or Noatikl / Mixtikl / Wotja files and/or ISE (PSE) Sounds Designs) or you have secured permission to use for your purposes.
    • With respect to recordings you make where you are using Wotja MIDI Output to drive 3rd party synth(s) ensure that that you have the necessary rights to record those synths.
    • In all recordings you must ensure you comply with the terms for use of the IM Wavetable(s) (See Intermorphic EULA, noting clause 5 concerning "Intermorphic Wavetable" which applies to all included Intermorphic SF2/DLS wavetables).
    • When you make the audio or MIDI recording(s) that you want to use Commercially make sure you have (as relevant) an active subscription or have purchased a valid licence to use the app as full product (e.g. including In-App purchase in an older Freemium version).
    • Please be aware that Educational versions may not be used for commercial or business purposes.
    • If using Templates or content from any of the Free Paks ensure you comply with the Intermorphic Pak EULA.

Do I need to credit or attribute Intermorphic for any recordings I make with your apps?

Of course not (but please note that Educational versions may not be used for commercial or business purposes)! However, please do ensure you comply with the licence terms for any Intermorphic Pak and/or 3rd party content you use in your recordings.

Can I use your apps for live performance?

Yes, you can. Refer to Clause 9 in our EULA.

Also refer to Clause 17h in our EULA.

Note 1: For those requiring extra long play times we now have the Wotja 'Long Play' in-app subscriptions.

Note 2: Live performance for Commercial Use requires an active Biz 1 Long Play tier.

Contact Us

Social Media

We always love to hear from you, as we build our products for you!

We have the following online social media presences. Please do join us!

Bug Reporting

Apps can unfortunately go wrong some times with a 'bug'. If or when that happens, we want to squash that pesky bug as soon as we can. However, if we don't know about it, we cannot fix it. So, we need your help there.

PLEASE DO CONTACT US via our contact form via the options below and provide whatever background to the bug that you can (e.g. how to repeat it etc.). We are very friendly and responsive; besides, it's best not to wait and assume someone else will do it!

On the other hand, please don't leave an "it's broken" app review which may not give us the information we need to find out what has gone wrong and, more importantly - does not help us quickly fix things for you.

We have quickly fixed many bugs for the benefit of all as a result of kind people promptly reporting them to us (and we thank them for that!).

Contact Form

Refer to Support Policy: Use the form below to contact us with any order or sales queries, feedback, suggestions, testimonials etc., if you get stuck, or if you just want to get in touch privately. Also use it to let us know of bug reports, errors and problems.

Otherwise, for other support related questions please contact us on social media as above.

Notes:

If you have a genuine support question then please make sure not to select the first [Spam] option - we don't read spam.

If you are happy with our response, then in return PLEASE consider leaving a nice App review as these do help us. Thank you! :)


   
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No reply to something important?

If you've submitted the contact form and feel you've not received a reply in a reasonable time (e.g. after say 3-4 working days), it could be:

  1. You sent it using the default [Spam] option in the Area/App drop list (we don't read these)
  2. We have still not yet been able to reply
  3. You've not provided a working email address
  4. Our reply to you has bounced
  5. Your mailbox is full
  6. Our reply has gone in your spam folder etc.
  7. Our contact form is not working (see below)

Because all the above can happen, we strongly suggest you also provide us an alternative email address (in the body of your comments).

If you had expected a reply and have still not heard from us, then please tweet to us or send us a message on our Facebook page (links to both are above). We monitor these so will be able to reply to you there while we investigate where the issue lies.

If you have checked the Website Terms box and the contact form still is not working then as a last resort please email .

Historical Store FAQ

As we no longer sell licences for apps via our own webstore, this section is now for historical reference for customers who did in the past make store purchases.

Historical Store Notes Historical

  • IMPORTANT: The notes below refer to software licenses that used to be available for sale via BlueSnap. Our software is now sold via the Apple, Microsoft and Amazon App Stores and we no longer sell software licenses directly. That may change again one day, but for the present we have no plans to do so.
  • IMPORTANT: Purchases made using Paypal as your means of payment are always made by Paypal in USD and you will be charged by Paypal a small currency conversion / fixed fee if you do not have a USD Paypal account - this Paypal fee is not shown on the order form. To indicate that the transaction is in USD, if you do select a currency other than USD then the USD price of the software is shown in brackets e.g. £32.51 (39.99 USD).
  • Intermorphic Secure Online Store: Hosted for us by well respected BlueSnap (formerly Plimus). For BlueSnap help refer to the BlueSnap Customer Support Gateway.
  • Windows Software: Our Web store sells only licences for our Windows software. The latest version of that Software itself is always downloadable from the relevant product pages. To purchase licenses for versions of our apps for other platforms see the relevant App Store links.
  • 30 day Windows Desktop trial software: Our Noatikl, Mixtikl and Liptikl software products for Windows are all full save trial versions: after 30 days you are not licenced to save with the software unless you first purchase the relevant licence and then unlock it with the Product Key you are sent.
  • 'Free Mode' Windows software: Our Wotja X software for Windows functions in 'Free Mode' until you purchase the relevant licence and then unlock it with the Product Key you are sent.
  • End User Licence Agreement (EULA) links: You can find links to all the various product EULAs here: Product EULAs
  • Performance Licences: With respect to use of our software for installations, please check the terms of the relevant EULA which, for commercial use, require you to purchase an additional, separate license.
  • Desktop Versions and Updates: Customers who purchase from our webstore a License for Version "n" (where n is a number) of a Desktop Software will be entitled to use for free (and be licensed for) any updates we make available for download via our website for that version of the software (i.e. V2.x updates for the V2 version).
  • Sales Taxes: All prices include sales taxes.
  • Support: See our support policy.
  • Extras: When you purchase our tools you also get our eternal gratitude, and you will know that you have encouraged us to continue their development!
  • Coupons: Only applicable to the Intermorphic Web store and only one coupon (where available and we are running special offers) can be entered per order. :)

Where can I get support on my IM Webstore order?

For support related your *purchase* of a Licence, see the BlueSnap Customer Support Gateway.

For support related to *using the app*, see our Support Policy and the links that follow.

Does an IM Webstore purchased licence cover me for both 64-bit and 32-bit versions, where available?

Yes. The Product Keys are the same for both 64-bit and 32-bit versions, where available (noting that our new releases no longer offer 32-bit support), but please also refer to the EULA.

I have made an IM Webstore purchase but have not yet been sent my Product Key?

You should get email confirmation of your purchase soon after purchasing, and by that we means seconds, minutes or possibly (rarely) a few hours - and not days (but we have on only 2 occasions in the last 2 years bizarrely seen this kind of delay for a Paypal purchase!). In the email(s) will be the relevant Product Key(s).

If for some reason you do not receive your email, or the email is missing the Product Key PLEASE do contact us so we can sort it out for you. Very occasionally BlueSnap [formerly called Plimus] (our store partner) has had problems sending out the emails, so if you have got a problem, we want to assure you that we will sort it out for you as soon as we can!

I am having problems entering my Product Key?

If you have purchased one of our tools from our Web store, you will receive an email containing your Customer ID, Order ID and Product Key. If you are having problems getting the Product Key accepted, please try the following:

  • Close all instances of our software (including sequencers using our plugins).
  • Open the version of software for which you have purchased a license (e.g. Standalone, or specific Plugin variant), select Help > Product Key and enter your Customer ID, Order ID and Product Key. We recommend you copy and paste the Product Key and do not try to type it in.
  • Once entered, close the software and restart it.
  • Tip: Do not have any spaces at the end of the Product Key ... or at the start.
  • Problems copying/pasting Product Key?
    • Mac - To paste on the Mac, you must:
      • Right-click in the text box, OR Control-click in the text box
      • ... then select 'Paste' from the pop-up menu
      • Alternatively, click in the text box, and press Cmd-V / Applekey-V (the paste shortcut).
    • Windows - To paste on Windows, you must :
      • Right click in the text box
      • ... then select 'Paste' from the pop-up menu
      • Alternatively, click in the text box, and press Control-V (for paste).
    • We have also had problems reported from Mac users with Microsoft Entourage. The issue is that the Product Key is not being treated as plain text. Try this:
      • run TextEdit (you'll find TextEdit using Finder in the Applications folder)
      • copy the values from Entourage
      • paste the values into TextEdit (where it is set-up to be plain text, *not* RTF format!)
      • copy each value you need from TextEdit
      • paste into noatikl...!
  • Tip: If you are still having problems, please contact us and let us know the version numbered displayed in Help About (as well as OS version, how much free disk space you have, how much RAM do you have, the format of your hard disk [e.g. FAT32]).

Windows: Problems installing license key?

If you are having problems getting the Product Key accepted the most likely reason is that you have a space in front of or after the Product Key in the the Product Key field (there should be no space). Also, note that you have to enter the Product Key into each product you wish to use (i.e. Standalone or Plugin).

Note: If you're running on Windows, and find that Liptikl, Mixtikl or Noatikl don't save their license key when you close the application, use the Windows option to run the program using "Run as Administrator". Enter and save your registration details. Restart the application normally: it should now be fine. If you've got trouble saving the license key for Noatikl or Mixtikl VSTi, you should run the host application (e.g. Reaper) as Administrator, set your license key details, then close the application and restart it normally.

Help! I removed Mixtikl/Noatikl from my iOS device BEFORE I backed up my content?

We strongly recommend backing up your content before removing an app from your iOS device, but you are here as you probably did not do that.

You can get your files back if you made an iTunes backup at some point, a backup that contains your Mixtikl/Noatikl files. You need to get the Mixtikl/Noatikl files you want from that backup and copy them off the device. Then, you need to copy them back again. Note that IAP purchase keys are also stored in a backup, but these can be more easily recovered via a Restore in the Mixtikl Store or Noatikl Store, as relevant.

The way an iTunes Restore works is that ALL data in the backup is restored to your device, so if you are restoring an old backup (say something from 3 months ago), it will overwrite everything that you have on your device today. So proceed carefully.

This is the order in which you need to do things (but we are not liable if anything goes wrong!):

  • Back up your device to iTunes now (see: http://support.apple.com/kb/HT1766), to create a TODAY backup of you devices as it is today - and make sure you can see that this backup is there (see: http://support.apple.com/kb/HT4946).
  • Restore your device from an OLDER backup, that you think contains your files
  • Follow the Copy Out (from Device) instructions from here to create backup copies of your IM App files to your computer.
  • Restore your device to your TODAY backup.
  • Follow the Copy In to Device instructions from here to copy your IM App files back onto your device.
  • Open your IM App and you should be able to access the files you have just copied on to it!

Can I install Mixtikl, Noatikl, Liptikl under Linux (e.g. Ubuntu)?

Yes you can! Follow these instructions:

  • Install Wine from your normal Linux package installer.
  • Download the Liptikl / Mixtikl / Noatikl etc. zip for Windows as required.
  • Extract the downloaded zip file to your system.
  • Run the relevant setup.exe program using Wine Windows Program Loader (right-click on the file, select the appropriate option...) ...
  • Ignore any install-time warnings you see about registering the Mixtikl browser plugin.
  • Run the standalone application - you can find this from menu Wine -> Programs -> Intermorphic (Mixtikl/Liptikl/Noatikl), or at .wine/drive_c/Program Files/intermorphic/mixtikl/mixtikl.exe (for example).
  • It should all work just fine! Noatikl however: to get output from Noatikl, will require you to configure your Linux MIDI configuration to suit - this is entirely up to the user to figure-out! See http://wiki.winehq.org/MIDI for outline instructions....
  • If you try out the Liptikl, Mixtikl or Noatikl trial versions and then decide you like it and want to continue using it - please buy a license from us! :).
  • NB: Files are are saved to e.g. ~/intermorphic/mixtikl/paks/User_Content/abcdefg.mixtikl

How do I change the email address used for my BlueSnap purchase?

You can do this via the BlueSnap Customer Support Gateway.